Uh, thanks I think. I don't rely on everyone else for my answers tho, matter of fact I RARELY ask questions. I help 10 times more then I ask. I suppose you've NEVER had to ask someone a question? Anyways, since I 'rely on everyone else' you probably will want to 'ignore' the rest of this post. I have some things that I'm thinking of making available that I use in my MUD. If there's interest I will put it on the ftp sites. 1) Recall skill. Everyone on my mud receives a recall skill that allows them to be teleported back to the mortal start room. I also added a NORECALL room flag and made it so you can't recall during battle, etc... 2) Morgue. Basically when a player dies on my mud, their corpse goes to the morgue instead of being dropped where they died. As an addition (because I do NOT allow player corpse thieving on Allanthya), I also coded it so that another player couldn't steal items from your corpse or steal your corpse itself! heh 3) I've also created some more item types: Herbs (when eaten, casts up to 3 spells. I have red herbs that you eat to heal, blue for mana heal, etc..), Orbs (basically like staffs, I just wanted a different message when theywere used n stuff), Teleporters (v0 becomes the room vnum to teleport to. You 'hold object' and 'use object' to be teleported). A waterbreathing type (like to make a snorkel, so if it's worn the player can breath underwater) and finally a flight item type (I made wings so player could fly;) 4) regenerate mana spell. Heals mana. Not meant to be a castable spell, but I primarily use it for blue herbs and the healer. Thats a few things I have laying around. Email me if you're interested in any of it. Melen Allanthya Mud mad.eshores.com port 4000 On Wed, 31 Jul 1996, Hades wrote: > In short, without learning squat, >> 1 halves a number, << 1 doubles it, >> > 2 quarters, >> 3 eights it, etc. See now you know but you have no idea why > it does that and if you ever do need to know yer SOL. > > Hades - C is NOT learned by relying on everyone else for all your answers. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST