> Ok, I am trying to make a very unique check, but I am not sure how to go > about it. Using something similar to Strom's Lost Land code for looking > in specific directions, I want to be able to have the MUD check to see if > a character is within sight range of the character in all 6 directions. > For example, the character is in the temple square in midgaard and Marron > is in the dump. Marron IS within sight of the character, and I want the > MUD to be able to return a positive value. I have no idea how to start > this, as I am not that good with this kind of code. This little bit > would be VERY useful for 2 reasons. 1> spells that can be cast at anyone > in line of sight. 2> Missile weapons DIRECTED at a target. (currently, > they try to hit anyone in their path) If I can get some help with this, > I would be most appreciative (and I would certainly post it here for all > to use) I can send Strom's look code if you need to take a gander at it. Well, I'm not never sure on this one myself, but I if you take a peak at the do_scan code on the ftp site, you can figure it out. It has a few macros in there that will probably be all you need. -josh +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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