I'm having a hard time trying to think of a way to implement a dual wield system, I was going to try to add it as an addition eq position, but then I'd have to add a bitvector on every item so that it could be wielded on the second hand, but there has to be any easier way to do it, like race or class dependent, but I'm not sure how, any ideas? -- Leonard Burns IV lburns@continet.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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