On Thu, 8 Aug 1996, Ian Stephenson wrote:
> Hello, I've been trying to modify the cleric.c "freebie-for-newbie" code
> to check if a spell affect is already upon a character (eg: bless,
> armor). This is because the duration is cumulative, so I have
> characters running around with 600 hours of armor in place. I want a
> check so the spell is cast only if the victim is not already affected.
> I've applied the following to the cleric code in spec_procs.c:
> Can anyone assist?
Yeah, i believe your constants.c is the real problem. You need to nix
that cumalative time on spells altogether, then it is not a problem. I
beleive there is a definition in there or in another file that turns off
or limits the number of cumulative spells you can get.
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