Ok, I've got hunting mobles going okay, but how would you code the following?: Once a mob has tracked down it's pray, and has killed it, OR it has flead out of the zone, it would return to the place that it was hunting from? ie, the Big scarry demon is at vnum 10093 and it hunts the player YYY to vnum 10048 and YYY recalls, how would I get the big scarry demon to return to 10093 instantly after it has lost YYY's tracks? It would kinda suck to wander into the enterance to a zone, with a big bad quest mob standing there.. :) Thanks! -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SLiVER Implementor of ArmadaMUD lightspeed.bc.ca 4000 EMail: sliver@lightspeed.bc.ca -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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