On Sat, 10 Aug 1996, Sliver wrote: > Ok, I've got hunting mobles going okay, but how would you code the > following?: > Once a mob has tracked down it's pray, and has killed it, OR it has > flead out of the zone, it would return to the place that it was hunting > from? > ie, the Big scarry demon is at vnum 10093 and it hunts the player YYY to > vnum 10048 and YYY recalls, how would I get the big scarry demon to > return to 10093 instantly after it has lost YYY's tracks? > It would kinda suck to wander into the enterance to a zone, with a big > bad quest mob standing there.. :) > Thanks! > > -- Ok well one way is just to tranport him tehre (but u dont want that i sup?) neway u can easily cheat, all u do is make another "invisible mob ie no short desc" and make yer deamon track him back to the place where u want him. then just add small if ie so it dont kill the guy once its found him.. :) hope it helps ne.. Frag +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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