aside from a major code rewrite, no. You need to change all arrays that use level over to functions so they don't try to over run. and probably some other play balance things... then need to play with how immorts work, from being level dependant, to level dependant.. also make sure level is always defined as a long. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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