Re: [Circle] Saving Players Position

From: Leonard Burns IV (lburns@continet.com)
Date: 08/15/96


Great, I plugged that in and it works perfectly, except that it saves 
the position for immortals and higher, so I changed it to this. (In case 
any cares. :))

act.other.c in do_quit:

add to variables int value;

    } else {
      value = world[IN_ROOM(ch)].number;
      if (real_room(value) != NOWHERE && GET_LEVEL(ch) < LEVEL_IMMORT) {
          SET_BIT(PLR_FLAGS(ch), PLR_LOADROOM);
          GET_LOADROOM(ch) = value;
       }
    if (!GET_INVIS_LEV(ch))

-- 
Leonard Burns IV
lburns@continet.com
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