Leonard Burns IV wrote: > > Does anyone know easy it is to make it so players can't junk corpses? > -- > Leonard Burns IV > lburns@continet.com Fairly simple; this comes to mind: in perform_drop (act.item.c)) before the first "if" statement: if ( (mode == SCMD_JUNK) &&(isname("corpse", obj->name)) ) { send_to_char("Leonard Burns IV says you can't junk corpses\r\n", ch); return(0); } of course, if you have any wierd objects like "the statue of the corpse of Flar" it won't let you junk those either, but those should be fairly rare. -- \ | / \ /---------------------\ / -- dkarnes@mystech.com -- / \---------------------/ \ / | \ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST