Leonard Burns IV wrote:
>
> Does anyone know easy it is to make it so players can't junk corpses?
> --
> Leonard Burns IV
> lburns@continet.com
Fairly simple; this comes to mind:
in perform_drop (act.item.c)) before the first "if" statement:
if ( (mode == SCMD_JUNK) &&(isname("corpse", obj->name)) )
{
send_to_char("Leonard Burns IV says you can't junk corpses\r\n", ch);
return(0);
}
of course, if you have any wierd objects like "the statue of the corpse
of Flar" it won't let you junk those either, but those should be fairly
rare.
--
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-- dkarnes@mystech.com --
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