Re: [Circle] MOB levels

From: Derek Karnes (dkarnes@mystech.com)
Date: 08/28/96


Linebacker wrote:
> 
*snip*
> >
> if I am not mistaking, the only the mob levels is used for is the
> consider command. The level has no effect on the toughness of the
> mob, (except for maybe spells). I may be wrong, but I haven't noticed
> anything that might be related to mob levels.

Definitely spells.. also hit,mana, and move gain come to mind.
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From ivoe@sepa.tudelft.nl Wed, 28 Aug 96 14:53:49 METDST
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From: Ivo Essenberg <ivoe@sepa.tudelft.nl>
To: circle <circle@cspo.queensu.ca>
Subject: Re: [Circle] MOB levels
Date: Wed, 28 Aug 96 15:53:00
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MOB levels .... hmm ...

> > >
> > if I am not mistaking, the only the mob levels is used for is the
> > consider command. The level has no effect on the toughness of the
> > mob, (except for maybe spells). I may be wrong, but I haven't noticed
> > anything that might be related to mob levels.
> 
> Definitely spells.. also hit,mana, and move gain come to mind.

Not to mention saving throws, hitroll and damroll.

Ivo

--
------------------------------------------------------------------------
Ivo Essenberg                             
School of Systems Engineering, Policy Analysis and Management           
Delft University of Technology         
The Netherlands - Europe                
e-mail: ivoe@sepa.tudelft.nl 
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