Hi- With the help of chuck i finnally got a multi attack system works in perform_violence() below the call to hit, i added some If statements that check if the player has the skill and if they do it hits again. this works great, if the player has a low dam roll. in fight.c i added a couple more damage messages beyond OBLITERATE or whatever and when i am using this multi attack system and the char has enough dam to have the new messages printed to the screen, after about one round the mud just crashes. If any one has any idea what the heck is wrong, or another way to go about multiple attacks, please help. Thanx aveae@mail.prolog.net +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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