CircleMUD List
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Starting: 09/01/96
Ending: 09/30/96
- (no subject)
- <info> <newbie> ok thanks
- [AD] Coders and Builders needed.
- [AD] EnigmaMUD
- [ADMIN] hostname config
- [ADMIN] Point of Information for you...
- [ADMIN] Unix passords and cracking
- [Admin][CODE] Got a good book?
- [ADMIN]Firewalls....
- [Announcement] CircleMUD Windows editor pre-demo version released!
- [Announcement] Newer new do_who :)
- [Announcement] Windows Editor - Next CircEdit update...
- [bug?] Possible Circle 3.0 shop bug
- [bug?] switch
- [BUG] Coredump (fwd)
- [Bug] do_advance
- [Bug]Magi getting beat up
- [Code Help] OasisOLC
- [CODE-OFF TOPIC] Stripper Util, string manipulation.
- [CODE-SUBMISSION] Stripper utility
- [CODE/EXPERIENCE] Social OLC
- [CODE/RP] Adding PC sdescs
- [CODE]
- [CODE] #of lvls and advance
- [CODE] > 1 Bulletin Boards in a Room
- [CODE] [LONG] need help with spec proc
- [code] [MOUCHE :)] clan code
- [Code] [Newbie] Races
- [Code] [Question]
- [Code] [Request]
- [Code] [System] Character mode in telnet
- [Code] Adding two-handed weapons.. ?
- [Code] another question
- [code] Any ideas?
- [CODE] Autosplit problem...
- [code] boggle
- [Code] Check for knowing previous spell/skill??
- [CODE] Cloak Object Spell
- [code] Crash_rent of bag items.
- [Code] damroll
- [Code] DIR Structure
- [Code] do_advance
- [Code] Dual wield
- [CODE] Email
- [CODE] EQ Positions
- [code] File loading
- [Code] Futher deep-divings into my code...
- [CODE] help with make_corpse
- [CODE] Hometown
- [CODE] Hometown code on web server
- [CODE] Ident
- [Code] Invis Socials
- [CODE] Looking for:
- [Code] Lost Lands - undefined function
- [CODE] Mob Progs
- [CODE] MobPrograms
- [Code] multiattacks crash
- [Code] Multiattacks/damage messages
- [CODE] Multiple Bulletin Boards in a Room
- [CODE] need help with a spec_proc
- [code] Newbie Equipment
- [code] nonblocking ident?
- [CODE] NPC Races/classes
- [CODE] OLC coding error help
- [Code] Pfile problem
- [CODE] player.description in login
- [Code] POS_SLEEPING
- [CODE] Question about OasisOLC
- [code] Question on correctly freeing memory.
- [code] Raising Levels
- [code] redit problem
- [Code] Rent system
- [code] request.
- [CODE] Search buffering
- [code] Some things I'm looking for
- [Code] Still, the problem remains...
- [Code] unistd.h
- [CODE] Use UNIX database gdbm/ndbm/dbm for pla
- [CODE] Use UNIX database gdbm/ndbm/dbm for player&
- [CODE] Use UNIX database gdbm/ndbm/dbm for player&object files ?
- [Code] Where can I find the cycle?
- [CODE][HELP] do_bury/do_dig errors
- [code][problem] Vnum & Stat
- [Code][Redit]
- [code]About Raising Levels
- [code]File Loading
- [code]Syslog Problems
- [ERRORS] Changing to sunOS Probelms
- [FTP][HELP]
- [Fwd: [OFF-TOPIC]]
- [GDB Help Needed]
- [HELP][CODE]
- [IDEA] Entrance Screen
- [IDEA] Mortals and Immortal help topics
- [idea] Thoughts on vehicle code.
- [IDEAS] DEATH !!!!
- [INFO] [Admin] rebooting
- [LINUX][PPP-NETWORKING] Scripts for ppp stuff
- [long] [code] Ranged Weapons [ftp location]
- [LONG] Crash problems...
- [NEWBIE?] Structures
- [NEWBIE?] Structures (repost)
- [newbie]
- [newbie] 330 lev code
- [Newbie] [Code] Changing max levels
- [newbie] [code] compiling circle3 under win95
- [Newbie] [Code] Language code errors
- [NEWBIE] [CODE] Some questions for newbie imps
- [newbie] Adding new values
- [Newbie] Casting, but not
- [newbie] coding.doc
- [newbie] Implementing
- [newbie] title change
- [Newbie]How do I impliment Races!
- [obuild] [strange bug] malloc
- [OFF-TOPIC] Mupdate
- [olc]
- [OS-OFFTOPIC] Greping direcorties recursively
- [OS-OFFTOPIC] Thnx to all the answers on thr grep thing
- [OS]Linux vs SCOunix
- [Question]
- [suggestions needed] Necromancers & Ecomancers
- [system] Can I Force It To Compile, Revisited (win95)
- [SYSTEM] Circle under FreeBSD
- Adding a time trigger for mprogs.
- adding an all arg to restore
- admin mud
- Another Random Thought
- boards
- Changing Address
- Changing max levels
- Circle [code[
- Circle[Code]
- circlemud mailing add?
- CircleMUD update from the author!
- circlemud.org back up
- Code
- CODE NEWBIE pfile thing
- Code: Anyone want secret doors, hidden objects and search command?
- CODE: Code to hide objects. :)
- CODE: Follow up to previous note
- CODE: Reordering equip list
- CODE: Secret doors, hidden objects and search.
- CODE: social editor
- Deteriorating Equipment and Stat Tweaks
- DOH! arcives or sending me a copy.
- Easy-Color Bug??
- Email
- Email Addresses in PlayerFile
- Error in IDnum mob field?
- ftp
- FTP site
- FTP site and Circle Home
- fuzzy
- grep
- Hi... can someone please send me the original river of midgaard files?
- Hiya!!
- Ident
- Is it possible to replace all "\r\n" with just "\n"
- Kinda bug problem.
- Mailing List
- Mobs gossiping?
- Modifications...
- more Sun probls (olc)
- multi attacks
- my post
- New Item Types & Shops selling them
- NEWBIE
- Newbie: A couple of question.
- Newbie: A couple of questions.
- NEWBIE: A new type of door.
- Newbie: Adding another param to practice?
- Newbie: Allowing players to reroll stats. <How?>
- Newbie: Code problem. :(
- NEWBIE: CODE question.
- Newbie: Does the Infravision Spell work?
- NEWBIE: Spell problem.
- Newbie: Using obj_flags.value[0] for weapons.
- Newbie: Using patch files?
- Newbie: Using the unused value0 for Weapons?
- Non-Circle: PPP Scripts for Windows 95?
- Oasis OLC different compile errors
- Object Timers
- OFF-TOPIC: Linux Networking
- OFF-TOPIC: Linux Networking (PPP)
- OLC vs. structs.h
- Orientering til brugerne af CyberCity netvaerk.
- people
- Please help!
- Please post do_bury/do_dig
- Please someone mail me the Re to: core File format
- Question for everyone...
- Question for you...
- Rent files
- Renting & stuff
- restarts log file
- Setting skill level on mobs.
- small buy/sell message glitch, quite funny too :)
- sockets
- Spell Coder Needed
- Strange Bug with BFS_MARK
- Strom where are you!??!
- Sun compile problems.
- SunOS errors
- Warm Boot and Compiling
- Warm Boott and Compiling
- who format
- Working with affections...
Last message date: 09/30/96
Archived on: 12/18/00 PST
434 messages sorted by:
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: 12/18/00 PST