simple in structs.h or one of the .h files theres a place in there that defines lvls as a byte a byte is olny 127 max all ya gotta do is make that byte a int and it will work fine as I have done this and stopped at 200 so far. :) On Mon, 9 Sep 1996, Jason Marles wrote: > Hi all... > I have just got the source for circleMUD v3.0 > It only had 34 lev. so i made it so it had 100 lev. > When i tried to make more levels it came up with an > error saying "more than 100 lev." (etc.)...so can > someone tell me where i can get a code for 330 levels. > Or attach the class.c and structs.h for the 330 in an > e-mail.IT WOULD BE MUCH APPRIECIETED (sorry about the spelling) > I am running CircleMUD v3.0 on win95 > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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