attack code, check to make sure mob is alive, you are still fighting and so on. But that is not the problem, I take a char with fourth attack that does 80 points of damage per hit and attack welmar, and after two rounds(wich he isent close to dead) the mud crashes, now if i go attack something with 0 dam the mud is fine and doesent crash or anything. I was wondering if anyone knows if this is just some kinda problem with me running under win95 for testing and if this wont happen once i get the mud under a unix type system? Something wierd is going on and i just cant figure it out:( if anyone else out there is running under win95, do you have a similar problem? hope someone can help? +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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