Hiya all,
I know this has been covered before but I didn't take any notice
of it then, DOH, and now I cant find the lerrers in my archives. Could
someone give me a quick rundown on how I'd go about adding a new CON_Q to
allow the player to reroll his/her stats until they are happy? :)
I like it to display something like.
Strength: {how good} Intelligence: {how good}
Dexterity: {how good} Wisdome: {how good}
Constitution: {how good} Charisma: {how good}
Reroll [y/n"] :
where how good would be "good" "fair" or "poor" depending on what the stat
was.
This would be determined by a function something like this.
char *check_stat (int stat)
{
int percent;
percent = (100 * stat) / 18;
if (percent > 70)
return ("good");
else if (percent > 30)
return ("fair");
else
return ("poor");
}
thanks in advance
Homer
aka Fionn Colvin :)
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