On Fri, 13 Sep 1996, The Chuckster wrote: > Has anyone modified their mud to allow warm reboots? Is this > sort of thing OS dependent or what? I have worked on a mud > that could do warm reboots (I was only an IMM so I could not see > the code) and players would not even have to log off. Stock Mud++ has a well developed Socket class that does warm reboots. Its C++ but I think it might be a good place to devlop your ideas. mud++ ftp site is: ftp://phoenix.mercer.peachnet.edu/pub/mud++/v0 i think the newest version id Mud++0.16 -- Steve quickey@cyberverse.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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