I have been saving up my questions for awhile now...but I was thinking to myself "It sure would be cool if being undead was an affection flag, rather than a race of it's own." So I added it as a possible affection and so forth, but I am still not sure how to go about making the IMP be able to set this on a character. This lead me to wonder if it were possible to toggle affections at my own descretion on mobs and PCs. Say via the set command. Right now, with undead as a race, I can just set <victim> <race>. But to be honest, I am not sure I understand how to do that with an affection. I was thinking that it would be neat if as an IMP I could set <mob> <affection flag> (INVIS, NO_TRACK, UNDEAD, whatever.) Anyone with some helpful insight would be welcome. As usual, flames about my lack of coding ability are not welcome. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+ From goamkows@kirk.geog.sc.edu Sat, 14 Sep 96 9:05:56 EDT X-SystemInfo: MyE-Mail: EMail X-Message-No: 4375 (database) From: goamkows <goamkows@kirk.geog.sc.edu> To: circle <circle@cspo.queensu.ca> Subject: Re: Working with affections... Date: Sat, 14 Sep 96 14:05:01 Message-ID: <CMM.0.90.0.842706356.goamkows@scotty.geog.sc.edu> Reply-To: goamkows@kirk.geog.sc.edu (goamkows) X-POP3-Rcpt: lk4150@per Return-Path: <@QUCDN.QueensU.CA:owner-circle@cspo.queensu.ca> Received: from QUCDN.QueensU.CA (QUCDN.QueensU.CA [130.15.126.2]) by per.cybercity.dk (8.6.12/8.6.12) with SMTP id OAA30641 for <lk4150@krull.dk>; Sat, 14 Sep 1996 14:06:05 +0200 Received: from cspo.queensu.ca by QUCDN.QueensU.CA (IBM VM SMTP V2R2) with TCP;Sat, 14 Sep 96 09:17:49 EDT Received: by cspo.queensu.ca (SMI-8.6/SMI-SVR4)id JAA03318; Sat, 14 Sep 1996 09:05:45 -0500 Received: from otis.cla.sc.edu by cspo.queensu.ca (SMI-8.6/SMI-SVR4) Received: from kirk.geog.sc.edu by otis.cla.sc.edu (4.1/SMI-4.1) Received: from scotty.geog.sc.edu by kirk.geog.sc.edu (4.1/SMI-4.1) Sender: owner-circle@cspo.queensu.ca Precedence: bulk :P I have been saving up my questions for awhile now...but I was thinking to :P myself "It sure would be cool if being undead was an affection flag, :P rather than a race of it's own." this is actually kind of a neat idea :) players killed by undead get an undead aff flag if they re-enter the game, and then have to quest or maybe get a high level cleric to return them to their natural state. or they can just stay as an undead ;) (maybe don't let them gain levels as long as they are undead? or have special mobs hunt undead pc's...) but then, is there anything special you can do with an aff flag that can't be done just by setting their race? an aff flag may be a little more convenient, but you should be able to do all the same things none the less. (shouldn't you?) :P So I added it as a possible affection and so forth, but I am still not :P sure how to go about making the IMP be able to set this on a character. :P This lead me to wonder if it were possible to toggle affections at my own :P descretion on mobs and PCs. Say via the set command. Right now, with :P undead as a race, I can just set <victim> <race>. well, just copy something like the roomflag option of do_set. which looks ridiculously simple... would that actually work? if so, any reason it isn't in the stock? i agree it would be nice to be able to set mob flags using the set command, and it doesn't look like it would be any hard to do :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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