On Sun, 15 Sep 1996, Alex wrote: > Spell/Skill System > I removed the check for seeing if a paticular spell/skill is within > your class or not. And modified the code slightly so that if your > proficency with a skill/spell is > 0 it will display in your practice > list, and let you use it. This seems to add to flexibility, for wanting > to let races have skills/spells, and any other weird modifications you > may want to do. > > > My question is-----> what will this do to my mud :) > As far as I can tell - there have been no side effects, but I was > wondering if anyone had any comments, suggestions, or ideas on this. The only side effect of the latter is that a Human Barbarian can learn all the skills a Elven Mage would learn... -dak +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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