Hiya all, A couple of quick question which I hope someone can help me with. (1) I'm about to add another door flag, or maybe 2 actually. One secret normal door, and the other secret pickproof door. At the same time I'll also add a hidden flag for objects. Then I can add a search command to find these things. What I want to know is where I'll have to add checks so that players dont see hidden doors and objects? I can see that the search command will be quite easy. Just a % roll and if successful and a secret door of object is present a little message and remove the flag on the object of change the door type to its non-secret counterpart. (2) I find that as a player you go down moves way to quickly. I was thinking of changing moves to a floating point number so I could make moves go down at a slower rate, instead of giving players like 1000 movement points which seem a bit stupid. How hard would it be to change moves to a floating point? I dont mind having a pwipe as my mud isn't open yet, so doesn't have any real players to wipe anyway. :) Thanks in advance Homer aka Fionn Colvin :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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