Hi .. I have a couple of small questions: I am thinking about implementing an entirely magic system on my mud, which is not a problem but this is: -How do I make a check on the player to see if he knows a certain spell before he is allowed to prac a certain other one... (He cant practise the BIG fireball until he learned the SMALL fireball) or, as I pedogically just explained to another mudder: ´He can't burn down the house unless he knows how to light a match".. :) -Also .. How do I set the maximum % of the "BIG fireball" to not exceed the maximum % of the "SMALL fireball" or... HE shall not be better in burning down houses than lighting matches thanks.... /Hobbes +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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