Hi again ... I'm back to pester you all with another coding question.. If I want to make a flag for a mob, making it impossible to steal from it, how would i go about doing it? #define MOB_NOSTEAL (1 << 18) in structs.h is basically all i know about it... :) /Hobbes the newbie coder :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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