Probably the best way is with ESPEC fields. You'll have to add support for each skill you'll want to set, though. Helver On Sun, 29 Sep 1996 linebacker@microlink.net wrote: > What is the best way to set skill levels on mobs? > ie: I want some mobs to trip, bash, etc.. but if > I use mob progs to do it, they can't use the skill > do to the fact that they have not trained it. > > Thanks, > Chuck > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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