I changed the damroll and hitroll from bytes to sh_int's ion structs.h to allow higher damrolls. The problem is that they do not save, and when player come back into the game, they are at 0 regardless of eq and etc.. What else do I need to midify to allow this change to workd properly? I am guessing db.c but cannot find where. Thanks, Chuck +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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