"Jonathan Blackhawke" <hawke@excalibur.net> wrote: (Sun, 13 Oct 1996 13:30:24 -0500) > Well, I'm still trying to pinpoint the quitting problem I've been having, > but while I'm frustrated on it, I'm working on another project of removing > the titles that Circle gives to each player upon leveling so that the > player will be able to keep his/her own title each time they level and not > have to keep changing it back to what they want. I've been able to locate > the areas that I need to change and the places in particular that I'm > looking at is in the limits.c where the define for READ_TITLE is. Here I > can see that it is pulling the male/female titles from class.c titles. > What do I need to remove or modify to keep it from pulling these titles > (I've gone down as far as remarking the title_m/title_f sections of all the > title_type areas to get down to this point (and removing the actual titles > from the class.c). Thank you in advance :) I did the very same thing..Add a string to the player file.. Use it to store their title when they aren't in the game.. Yank all the title stuff..Update the player load/save routines to read/store the title string.. create a new title command that validates and stores the input.. then make a macro to reference the info.. and put the reference in the sprintf's in the who command, etc.. If you want to have 'default' titles, just have a function that sets a title based on input (level, class, etc) and call it when they level or whatever (not my choice.. but ... ) -- http://www.polarnet.com/Users/gbarnett/ -- telnet://mud.polarnet.com:4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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