Yesterday I was writing to a board in my (to be) mud, when a mob entered the room. I was quite irritated of the enter message that popped up right in the text I was writing. So, Jeremy :), could you (or someone else out on the net?) consider making the output system in comm.c (write_to_socket, process_output) into a queued system? If it is possible, then it is easy to check if a player is writing/mailing to just skip to write to the player in process_output, and write all queued output when ht eplayer no longer is writing/mailing. It's just a thought, I have no idea wether it is doable or not, but with some work I think it is doable. Unfortunatly I don't have any time to look more into it my self at the moment. / Joachim --------------------------------------------------------------------- The Arrow Joachim Pileborg Email: pt94jpi@student.hk-r.se Svarvarevägen 5 37230 Ronneby http://www.rby.hk-r.se/~pt94jpi/pt94jpi.html SWEDEN --------------------------------------------------------------------- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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