Hiya all, I have almost used up all of the affect field bits in my code so I started to look into adding more. I downloaded the circle code with bitfields added to check out what was done there, but it looks like a very big job to add them to my mud. How hard would it be to add another affect field? So I would have AFF_x and AFF2_x, both of which would be saved in the player file. Any suggestions on what I should do would be greatly appreciated. :) Thanks in advance Fionn +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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