On Tue, 15 Oct 1996, John Doe wrote: > On Mon, 14 Oct 1996, Admin of The Keep wrote: > > On Sun, 13 Oct 1996, Stefan Jakobsson wrote: > > > > Anyone solved the problem with getting the embalmers bags to be rentable? > > > > > > I've been pouring over the code and the only solution i can see is to > > > allow corpses to be rented, but doesn't that cause a whole new set of > > > problems? > > Then make a new type for the bags. > > That would defeat the purpose of having the cool description of 'a bag > made from receptionist's skin'. :P . I don't remember for sure, but I > had ported the embalmer from a taxidermist spec_proc from MERC, and I > think merc saves the descriptions on objects... so... if you look at their > source... *shrug* > Or even better.. Write an awesome ASCII load/save rentfile system :) Working on it :) --- Erik Niese-Petersen Aka Quint The typo God Realms of Darkness IMP +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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