On Mon, 14 Oct 1996, Admin of The Keep wrote: > On Sun, 13 Oct 1996, Stefan Jakobsson wrote: > > > Anyone solved the problem with getting the embalmers bags to be rentable? > > > > I've been pouring over the code and the only solution i can see is to > > allow corpses to be rented, but doesn't that cause a whole new set of > > problems? > Then make a new type for the bags. That would defeat the purpose of having the cool description of 'a bag made from receptionist's skin'. :P . I don't remember for sure, but I had ported the embalmer from a taxidermist spec_proc from MERC, and I think merc saves the descriptions on objects... so... if you look at their source... *shrug* - mendar +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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