Hello all, I have just returned from what some may call a vaction from muds and was just wondering if anyone had done any work on a dig command. I was working on one that I had got working somewhat well. I don't remember if i posted if to the list. But to the point. Has anyone done anywork on this? I'll also put my say in on the patch deal too ;) I think patches are great (in a sense) You can think of them as tylanol or some kind of non prescription drug. They do the world of good but if you don't know how to use them or use them too much.... WHOOPS you just ODed or did it wrong and you (pardon the expresion) screwed yourself. I like patches as a good source for idea's or for that kinda stuff you just don't have time for (i.e. OLC :). Another Note! When i get on a mud and see Midgard temple I quit and delete my character never to return! I don't care what kinda a skill spells or what you have I am not playing the same world every person and their brother uses. :P IMHO (In My Honest/Humble Opinion) I think muds are a great source of fun but more so they are a great tool for the admins and coders to learn new techniques and subjects in coding! Me for example. I learned my foundation SOCKETS programming fom muds. ganit it wasn't enough to build my own socket app but enough to understand and want to learn more. <GRIN> now i write apps for an ISP doing proxy and client type stuff for them <GRIN> All right i've rambled enough. Just one more thing. Has anyone improved upon the Windows patch code for compiling under windows using a compiler other than MSVC4.0 The code i had was just a rough and dirty deal and i was thinking of spicing it up! Suggestions are welcome. Christopher M. Ryan (the wannabe creator) drizzt@visi.net http://www.visi.net/~drizzt/index.html +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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