Ok, maybe I have missed the point of this whole thing and shall be *Obliterated* by flaming, but I'd like to know how difficult it would be to redesign the basic classes, skills, weaponry etcetera to make a mud from circle mud that isn't fantasy based. That means not just setting up circlemud & adding / changing things, but redesigning the whole thing. Of course I'm pretty new to C programming, so don't know if it's worth the bother at all. Tia Ale +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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