Re: [Circle] [Newbie] Apply types, str, & +dam

From: Skylar (skylar@ifconfig.intserv.com)
Date: 11/03/96


On Sun, 3 Nov 1996 hornj@ns.cococo.net wrote:

> Could someone explain how strength affects the damage during combat?  

> Massin/obliterating with a 3d5 and no +dam.  He has 23 str.  I would like 
> characters to get + dam when fighting if they have a high str, such as 18 
> str = +1 dam, 21 str = +2 dam, and 24 str = +3dam, but it seems that he 
> is getting much more than that.  Do I need to modify the following table 
> to get what I want accomplished?

Yes, of course you need to modify it.  Have a look in structs.h, at
struct str_app_type to see the format...


>   {5, 11, 1130, 40},  /* here is your 23 str... */
     ^  ^^  ^^^^  ^^
     |  ||  ||||  ||__heaviest weapon you can wield
     |  ||  ||||  
     |  ||  ||||__most weight you can carry
     |  ||  
     |  ||__bonus to DAMROLL 
     |  
     |__bonus to HITROLL



-Sky

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