Wizard Productions wrote: > > Hey. Ok I am just starting out on my first circle MUD. I wanted to find > out from somone on here who has been dealing with it a while the answer to > this question. > > I plan on dropping the available levels on my MUD to 10 as apposed to the > stock 34. Is this a safe thing to do? I want to keep mortals at level 1 > and run with a levelless system. I am just worried since the imp level is > currently 34 and I want to make it 10 will this cause a major spazz or > what?? > > Thanks for the time. Thanatos@iCE-Dawn MUD. > Okie this shouldn't cause a problem as long as you change the level of the 'LVL_IMPL' flag in constatns.c or one of those use grep. |*******************************************************************| | Andrew Jones Computer and Information Science Major | | E-Mail: | | Gladstone: mch@gladstone.uoregon.edu | | Other: mch@thantos.mudservices.com | |*******************************************************************| +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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