Really, having a perm. site is only a small advantage. I don't have one, and still work with several talented people on it. It runs off my trusty, yet old 486/80, with a static ip connection. Sure, it has drawbacks compared to a T1+ connection, but you have to realise, people can't make money off of this (according to Diku). But we do what we do for ourselves, personal satifaction. (at least I do) claywar[ms] On Thu, 7 Nov 1996 MAALEXAN@am.pnu.com wrote: > Is this a common problem? I've got a general impression that some mud imps > on this mailing list don't actually have a site to run on at present. Is > this a common practice? It seems to me that it is rather risky to spend an > enormous amount of time to develop a really good game and then to have no > where to run it. > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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