Brian Williams writes: well, I am having some disagreements with the owner of mud.penguin.net 4000 MUD.. so I'm gonna take the MUD and all my mods elsewhere.. :P if anyone knows a t1+ site that wants to house it.. please email me.. ******* Is this a common problem? I've got a general impression that some mud imps on this mailing list don't actually have a site to run on at present. Is this a common practice? It seems to me that it is rather risky to spend an enormous amount of time to develop a really good game and then to have no where to run it. How is the issue of where to run the mud handled in general? Ideally the mud coder/develop should use his own site (renting one at his/her own expense if necessary). (I had to call a lot of providers to find one that would let me run a mud on their system as an ordinary customer--but I found one). If the mud coder doesn't want to pay for his own site, then he/she would have to use someone elses's. Do people rely on the generosity of site providers or do they give part "ownership" of the mud to the site host in return for use of his/her site? +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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