On Saturday, November 16, 1996 1:25 AM, Brian Williams - Nashak[SMTP:bmw@efn.org] wrote: >hrm, I want to add portals.. <not the spell> that load in certain rooms.. >i.e. have a portal in 1204 that goes to 3001 or something, so you "enter >portal" and it puts in in room 3001.. I want them to stay there >permanently too, so I can like.. have special places that you can only get >there by portals.. etc.. any tips on how to do this, or has anyone done it >already? > Might consider adding a vnum for extra descriptions to link to, as well as a set of flags to determine the abilities a player needs to enter that particular exit. Then update the do_exits command to display those 'enterable' exits. Of course you then have to add the code to handle movement into this new type of 'exit' and move followers, etc.. --Mallory +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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