Okay, I posted a question about this a couple days ago, and only received one response... a flame. Now, all I'd like is some acknowledgement of this bug, and maybe some *CLUE* how to fix it... I'm using OasisOLC 1.2 (it looks like, I didn't install this stuff) on Circlemud 3.0pl11. Bleeding-Edge, as far as CircleMUD goes... well, okay, there's a bug somewhere in the OasisOLC stuff that causes the whole MUD to crash. It has to do with using the editor, and picking a field to enter data into, and not entering anything and just pressing enter. A minute or so later, the game crashes. I'm not a C debugger, but I could probably figure it out with a clue as to where the bug is (in the code), and an idea of what I have to do. Alternatively, is there some way to make it produce core files? I'll try to use a debugger then. Thanks, Necromonitor mud://praxis.annex.net:2001 http://www.annex.net +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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