At 03:11 PM 11/19/96 -0800, you wrote: >another question I have is we have rooms set up as NOMOUNT... how (and where) >do I place the code to keep a player and MOB from moveing into this room if >they are RIDING? I tried adding it in act.movement.c but to no avail... > >any help? > in act.movement.c near the top of the file.. There should be a check already for ROOM_WATER or something like that.... just add your check there.. Also, you could probably get away with using the ROOM_INDOORS flag instead of wasting a bit on a nomount flag.. Chuck +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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