>Something else, has anyone coded mobprog into Oasis? Is it a good idea? >What should be better, a menued interface or a plain text editor for it? Mobprogs are store in a very similar manner to extra descriptions. So, it's not that hard to use those as a model for editing mobprogs. However, unlike extras, mobprogs are only stored in the prototype, so the setup and saving is a bit different. Ron +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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