On Sun, 24 Nov 1996, invincibill wrote: >the imp. only they get a saving throw. i cant find how to invoke the >spell, not provide a saving throw and still be able to unblind them >short of setting their saving throws to 21 prior to the spell and Check out how Poison does it in the do_drink command of act.item.c (or act.obj.c/act.obj1.c) >additionally, i have noticed that the stat command lists everybody's >saving throws as 0/0/0/0/0. is this just my mud or are there others? i That's the modifier to the saving throw, not the number itself. -- George Greer Student Systems Co-Administrator of Dragon greerga@muohio.edu http://www.ham.muohio.edu/~greerga -- Genius may have its limitations, but stupidity is not thus handicapped. -- Elbert Hubbard +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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