On Wed, 27 Nov 1996, Craig Lisowski wrote: > > Ok, I'm adding spells to my mud, and the code will probably work, but > > what are these numbers for in spell_parser.c? The 30, 5, 4 don't make any > > sense to me. > > > > spello(SPELL_CREATE_FOOD, 30, 5, 4, POS_STANDING, > > TAR_IGNORE, FALSE, MAG_CREATIONS); > > Just some random numbers. Feel free to replace them with whatever > you want. (: Eh, no they aren't. I'll take that that was a (rather feeble [no offense intended]) attempt at humor, but they do mean something. Look at the comments before the 'mag_assing_spells' functions at the sections for maxmana, minmana, and manachng. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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