On Mon, 2 Dec 1996, Brian Williams - Nashak wrote: > The tank is also determined by the first person to follow the leader into > the room if it is an aggro mob... > > > > How the tank is determined in a group when a mob decides to attack a group, > > well .. I'm not sure .. Jeremy, Chris or Daniel? Any suggestions? Okay, since the tank is whom you are fighting but whom isn't fighting you, wouldn't this do: struct char_data *tank = FIGHTING(FIGHTING(ch)); if (!tank) { // no tank?! eh, weird. } else if (tank == ch) { // player is tanking } else { // someone else is tanking } Hm, I think, anyway. :) -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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