Regarding tanking characters again: I had to work late last night and didn't get to code it, but basically I'm just going to define *tank as FIGHTING(FIGHTING(ch)), add GET_NAME(tank) to the prompt, then display a message based upon his percentage of hit points. I'm sure I won't have a problem with it, as I coded mob cinditions in the prompt long ago. I realize that this can get ugly if two groups are in the same room fighting a mob, or the group isn't attacking the same mob, but I'm not looking to cover EVERY case, I just want to have a simple little routine which will work 90+ percent of the time and it seems that this will do the trick. Regarding the afk thread. I just have a simple afk toggle which sets a flag in who and tells people telling the char that they are afk and might not get this. The tell still goes through though. If any of you have ever seen Ebon Mists afk, you have seen an impressive command (grats Hades :-) ) You can specify an argument like "afk smoking a ciggarette". Then when someones tells to you, they see "Dante is afk smoking a ciggarette". Then when you come back and type something, you get a list page_string'd to you with all of the messages, who they were from, and what time they came through. Pretty impressive. -Brian -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Brian Guilbault - GMI Engineering Institute E-mail: guil9964@gmi.edu, dante@i-55.com WWW: http://www.gmi.edu/~guil9964/ QuarantineMUD: Telnet to exit1.i-55.com 4000 -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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