Re: [CIRCLE] [CODE] AFK

From: Thomas Pederson (classic@podkayne.westnet.com)
Date: 12/03/96


On Mon, 2 Dec 1996, Jack Wilson wrote:
> 
> >Another thought.. Make significant actions auto-remove the flag..
> >Like talking, etc. Lots of people forget to toggle it off when they
> >return.
> 
> Just make all user input toggle it off (in nanny()).  By definition,
> if the player is typing stuff in, he can't be AFK.  :)

Unless the player wants people to think he is AFK. :)

Another little check I've added is a idle timer check.  If a person gets a
tell while idle, it will reply with 'Note: xx is idle...'

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