On Mon, 2 Dec 1996, Jack Wilson wrote: > > >Another thought.. Make significant actions auto-remove the flag.. > >Like talking, etc. Lots of people forget to toggle it off when they > >return. > > Just make all user input toggle it off (in nanny()). By definition, > if the player is typing stuff in, he can't be AFK. :) Unless the player wants people to think he is AFK. :) Another little check I've added is a idle timer check. If a person gets a tell while idle, it will reply with 'Note: xx is idle...' > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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