In stock code each mob can onl have one spec_proc because there is only only one place to put it ( SPECIAL(*func); ), I wanted more however so I replaced that with a pointer to a linked list that had SPECIAL(*func) in it. It wasnt too difficult but some things took a little reworking. On Wed, 4 Dec 1996, Ghost Shaidan wrote: > After seeing the WONDERFUL code passing through here, I have what may > admittedly be a question i can answer myself, but i havent been able to > find it, and am so enamoured of our latest bout of stability that i am > hesitant to crash it. > > Can you assign Multiple spec_prcos to a mob, or do you have to "mate" > multiple spec procs into a new one to have mult affects > (was thinking of making my healer do some talking via the spec proc for > complainer that passed through here) > > Yes, or or look <place to find answer> you dufus are all acceptable > answers *8) > > Flames to me please. > > Ghost Shaidan > ?able Sanity qs.iceworld.org 4000 (199.199.16.76 4000) > > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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