*grin* Stumped again! Fancy that...:) Uhm...so I increased the room flags in structs.h from an int to a long, now I can add more I think!:) I thought wrong...cuz apparently it doesn't(it being the mud) doesn't like the new flags...doesn't recognize them...I added a NOSCAN flag...the code works fine if I check for a NOMAGIC room(an old room flag) but doesn if I check for a NOSCAN(new) flag....*grumble* I can't figger if I'm missing something or what... So...my question is... How can I increase the number of room flags?:) And, are there any secrets when one fiddles with the room struct? -Alex:) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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