Here is my do_board command: -=Begin Snippet=- ACMD(do_board) { struct char_data *vict; extern struct index_data *mob_index; one_argument(argument, arg); if (!*arg) { send_to_char("Board what!!!?\r\n", ch); } else { if (!(vict = get_char_room_vis(ch, arg))) send_to_char("That ain't here.\r\n", ch); else if (ch == vict) send_to_char("You aren't THAT big... :(\r\n", ch); else if (IS_NPC(vict) && MOB_FLAGGED(vict, MOB_SHIP)) { act("You board the ship.", FALSE, ch, 0, vict, TO_CHAR); act("$n boards a ship.", FALSE, ch, 0, vict, TO_NOTVICT); char_from_room(ch); char_to_room(ch, GET_MOB_VNUM(vict)); look_at_room(ch, 0); } else send_to_char("Choose a SHIP to board...\r\n", ch); } } -=END SNIPPET=- Here's my prob... I used a mob #99, flagged it as a ship, and everything worked great, the player was put in room #99. But!! I tried using mob #2000, flagged it etc., and when I use the board command on it, the syslog tells me that I have invalid whatchamacallits for char_to_room. Why is it working for one mob, but not the other?? Help is appreciated, Nick B nick@connecti.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST