I am thinking that going about listing any additions to skills/spells is a total pain in the arse considering the addition of multi-ple classes as well. Listing them in the HELP file that is. Like a master list based on CLASS for skills and spells and when level you get em at. My request is if anyone has gotten or figgered out a skill_list command (like skillset's output with no options chosen) of all the skills based on CLASS and LEVEL. sorta like PRACs output but so a character can list skills available (and spells) in any class. If anyone has anyhelp or ideas i would love that. My current do_skill_list is basically snipped from the skillset command but here it is: ACMD(do_list_skills) { extern char *spells[]; int i; char help[MAX_STRING_LENGTH]; strcpy(help, "Skill being one of the following:\n\r"); for (i = 0; *spells[i] != '\n'; i++) { if (*spells[i] == '!') continue; sprintf(help + strlen(help), "%18s", spells[i]); if (i % 4 == 3) { strcat(help, "\r\n"); send_to_char(help, ch); *help = '\0'; } } } *-=-=-=-=-=-=-=* w0nderful *-=-* w0rld *-=-* 0f *-=-* wart *-=-=-=-=-* hartman@kuntrynet.com wart@trilidun.kuntrynet.com http://trilidun.kuntrynet.com Eudaemonia Mud: 207.40.85.11 Port 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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