There most certainly is. Oh, BTW, it also sometimes said some things about ch equaling NULL in handler.c, but I think that was because the char_to_room didn't them the char anywhere in the first place. At 09:59 PM 12/15/96 -0500, you wrote: >Is there a room 2000? > > >On Sun, 15 Dec 1996, Nick B wrote: > >> Here is my do_board command: >> >> -=Begin Snippet=- >> >> ACMD(do_board) >> { >> >> struct char_data *vict; >> extern struct index_data *mob_index; >> >> one_argument(argument, arg); >> >> if (!*arg) { >> send_to_char("Board what!!!?\r\n", ch); >> } else { >> if (!(vict = get_char_room_vis(ch, arg))) >> send_to_char("That ain't here.\r\n", ch); >> else if (ch == vict) >> send_to_char("You aren't THAT big... :(\r\n", ch); >> else if (IS_NPC(vict) && MOB_FLAGGED(vict, MOB_SHIP)) { >> act("You board the ship.", FALSE, ch, 0, vict, TO_CHAR); >> act("$n boards a ship.", FALSE, ch, 0, vict, TO_NOTVICT); >> char_from_room(ch); >> char_to_room(ch, GET_MOB_VNUM(vict)); >> look_at_room(ch, 0); >> } >> else >> send_to_char("Choose a SHIP to board...\r\n", ch); >> } >> } >> >> -=END SNIPPET=- >> >> Here's my prob... I used a mob #99, flagged it as a ship, and everything >> worked great, the player was put in room #99. But!! I tried using mob >> #2000, flagged it etc., and when I use the board command on it, the syslog >> tells me that I have invalid whatchamacallits for char_to_room. Why is it >> working for one mob, but not the other?? >> >> Help is appreciated, >> Nick B >> >> nick@connecti.com >> >> +-----------------------------------------------------------+ >> | Ensure that you have read the CircleMUD Mailing List FAQ: | >> | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | >> +-----------------------------------------------------------+ >> > > > Nick B nick@connecti.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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