Re: [CODE]mobprog and mobcmd.c

From: Anthony J rye (ajrye@one.net)
Date: 12/15/96


On Sun, 15 Dec 1996, Peter Hartman wrote:

> I grabbed the mobprog patch for circle stock 3.0 pl11
> Initially i installed it on my pretty modified src dir and got 2.rej and
> 2 fails in the output of the patch.
> so i fixed those and ran make
> and it gets to mobcmd.c and errors out a bunch.
> 
> so i plopped down a stock directory and tried it under stock 3.0pl11 src
> 
> and it did the same blimey thing.
> 
> Is mobcmd.c buggy?  is there a fix that anyone did?  If anyone has any
> help I would be much appreciating.  Or any info ... i grabbed the
> program a month or so ago so maybe a patch is out?
> 
> or even if you have it running fine that would help too so i atleast no
> it isnt a hopeless cause 
> 
> thanks again!
> 
> wart
> 
> 
> -- 
> *-=-=-=-=-=-=-=* w0nderful *-=-* w0rld *-=-* 0f *-=-* wart *-=-=-=-=-*
> hartman@kuntrynet.com
> wart@trilidun.kuntrynet.com
> http://trilidun.kuntrynet.com
> Eudaemonia Mud: 207.40.85.11 Port 4000
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> 
sorry to jump off the subject,but umm can you tell me how i go about
making a mud for builders to build on?
thanks for your time.


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