On Sun, 15 Dec 1996, Peter Hartman wrote: > I grabbed the mobprog patch for circle stock 3.0 pl11 > Initially i installed it on my pretty modified src dir and got 2.rej and > 2 fails in the output of the patch. > so i fixed those and ran make > and it gets to mobcmd.c and errors out a bunch. > > so i plopped down a stock directory and tried it under stock 3.0pl11 src > > and it did the same blimey thing. > > Is mobcmd.c buggy? is there a fix that anyone did? If anyone has any > help I would be much appreciating. Or any info ... i grabbed the > program a month or so ago so maybe a patch is out? > > or even if you have it running fine that would help too so i atleast no > it isnt a hopeless cause > > thanks again! > > wart > > > -- > *-=-=-=-=-=-=-=* w0nderful *-=-* w0rld *-=-* 0f *-=-* wart *-=-=-=-=-* > hartman@kuntrynet.com > wart@trilidun.kuntrynet.com > http://trilidun.kuntrynet.com > Eudaemonia Mud: 207.40.85.11 Port 4000 > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > sorry to jump off the subject,but umm can you tell me how i go about making a mud for builders to build on? thanks for your time. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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