Re: Is there a delete player function out there?

From: Hydragon (doogie@amnesiac.NMSU.Edu)
Date: 12/16/96


There Sure is, 
   set file <player> deleted on

   _/  _/  _/  _/  _/_/    _/_/      _/_/     _/_/_/    _/_/   _/_/  _/
   _/  _/  _/  _/  _/ _/   _/ _/    _/  _/  _/_/   _/  _/  _/  _/ _/ _/
   _/_/_/   _/_/   _/  _/  _/_/    _/_//_/  _/         _/  _/  _/ _/ _/
   _/  _/    _/    _/  _/  _/ _/   _/   _/  _/  _/_/   _/  _/  _/  _/_/
   _/  _/    _/    _/__/   _/  _/  _/   _/   _/_/_/     _/_/   _/   _/_

On Tue, 17 Dec 1996, Bubonic wrote:

> Just wondering if there is a player-delete god-command type function out
> there.  Or if its buried somewhere within standard stock code. 
> 
> I figure I could fairly easily port it over from interpreter.c, and turn
> it into a god command, but I wanted to make sure that there was nothing
> out there already first.
> 
> Thanks a lot,
> 
> Jeff Hanks
> bubonic@bsu-cs.bsu.edu
> 
> +-----------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> |   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
> +-----------------------------------------------------------+
> 

+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
+-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/18/00 PST